Einblick
A 2D&3D puzzle game where a curious circle gains insight into other perspectives.
A curious circle gaining insight about other beings and perspectives, but soon realizes that not everything is meant to be known.
Follow the principle of our Professor Bruce A. Block’s The Visual Story.
MY ROLE
Game Designer/Level Designer/Technical Artist
Illustrated game UI & picked color palette.
Developed core mechanics & visual style.
Designed the levels and modeled all 2D and 3D maps.
TEAM SIZE - 4 full-time
DEVELOPMENT DURATION - 1 month
TOOL - Unity3D/C#/Maya/Rhinos/Photoshop
Level Design
Draft map designed by Ahmad and Xin. Finalized map by Xin using Photoshop. Modeled by Xin using Maya and Rhinos.
Level 1
Begin with a friendly circle and tutorial.
Start with a top-down perspective, with W A S D letter hint.
Level 2
Insert the square shape into the circle shape to make the world different and create the transition.
WASD to move.
Level 3
All square shape map. press E can switch from the top-down to the first-person perspective.
Switch the perspective to go through the maze.
Level 4
Insert the triangle shape into the square, the level becomes more complicated.
Switch the perspective to go through the maze.
Level 5-1
Press X to get a third-person perspective. Switch the perspective will change the map.
5-1 is the top-down perspective.
Level 5-2
Press X to get a third-person perspective. Switch the perspective will change the map.
5-2 is the third-person perspective.
3d Model of Level 1
3d Model of Level 3
3d Model of Level 4